Locked Cancelled Day 1 10 alive

Blood on the Clocktower

Started by Thoth

Replies
249
Posts
250
Day 1 page
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Game Info · Game cancelled
Main Host: Thoth

Conversation

Total: 250
ISO #121 •••

whiteflame ignore me im dumb i re read the OP.

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ISO #122 •••
--> @Thoth
  1. Poisoner | Each night, choose a player to be Poisoned for that night and the following day. Note that Poisoning can affect roles that learn information on Night 0, including Investigator, Librarian, and Washerwoman.


  1. Drunk | You are told that you are a particular Townsfolk, but you are not. See Drunkenness & Poisoning. If there is a Drunk, the role that the Drunk is told they have cannot be in the game.


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ISO #123 •••

Ignoring results for a moment, this is where I'm at behaviorally


Living Players (other than myself)

Magoroth

Neros

whiteflame

wylted


Lock town via town slip

ILikePie5

Banana


Strong town via behavior

awesome5000

Shining

RexFavilla


Leaving a poe of

Magoroth

Neros

whiteflame

wylted


Will elaborate more on the rest later. Pie and banana both demonstrated town slips. Pie not knowing about another player taking demon's place + banana not knowing about n0 is something that strongly implies they are both town.

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"Kohai, your entrance to the thread was legendary, you had a solve and a winning PoE right when you showed up, super impressive stuff, even more so considering it wasn't even your objective!!" - Zrein

ISO #124 •••

me n kohai in a chat with thoth asking questions. thoth said that storytelling isnt free form bastard, its just control over results that demons and minions already messed with.


like if a cop investigated someone and they were poisoned, the mod could say something like "you see pie investigates as fluffy puppies" instead of giving them a result. he cannot change results if there isnt a mechanic like drunk, poison, spy, recluse, mayor etc.


good to know

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ISO #125 •••
--> @Banana


Originally Posted by Banana on 8/11/2026 at 1:31 AM (post #124)
me n kohai in a chat with thoth asking questions. thoth said that storytelling isnt free form bastard, its just control over results that demons and minions already messed with.

like if a cop investigated someone and they were poisoned, the mod could say something like "you see pie investigates as fluffy puppies" instead of giving them a result. he cannot change results if there isnt a mechanic like drunk, poison, spy, recluse, mayor etc.

good to know


Can confirm this info.


This game really makes my brain hurt

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"Kohai, your entrance to the thread was legendary, you had a solve and a winning PoE right when you showed up, super impressive stuff, even more so considering it wasn't even your objective!!" - Zrein

ISO #126 •••

ALL RESULTS ARE USELESS. if there is a spy he knows all roles from np0

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ISO #127 •••
--> @Kohai


Originally Posted by Kohai on 11/08/2026 at 2:36 (post #62)
I'm royally confused with this entire setup and mech. From what I'm seeing an empath can see if the player above or below them in the player list is evil which means from their pov either whiteflame and / or rex has to be scum.

I'm not getting this mech at all. This seems extremely OP'd in a small player game.


I thought so too at first, then realised we don’t get flips, so in fact it’s not as OP as you might think.

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ISO #128 •••
--> @awesome5000


Originally Posted by awesome5000 on 11/08/2026 at 5:16 (post #87)
here we go again

Scum? I thought you were Town last game based on your first few posts but I’m getting the opposite vibes this game.


I AM VOTING AWESOME IN SPIRIT

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ISO #129 •••


Originally Posted by Magoroth on 11/08/2026 at 9:37 (post #127)

Originally Posted by Kohai on 11/08/2026 at 2:36 (post #62)
I'm royally confused with this entire setup and mech. From what I'm seeing an empath can see if the player above or below them in the player list is evil which means from their pov either whiteflame and / or rex has to be scum.

I'm not getting this mech at all. This seems extremely OP'd in a small player game.

I thought so too at first, then realised we don’t get flips, so in fact it’s not as OP as you might think.


I want everyone to look at this post and check if they can see what I’m seeing. If Kohai is scum there’s a very good chance Banana’s Town and her information is accurate.

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ISO #130 •••

To be clear, my results say that ONE of Rex and WF are scum, at least from what I gathered from Thoth.

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ISO #131 •••

So if I understand correctly Whiteflame has two results on him that implicate him as evil?



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ISO #132 •••

To be honest, I feel like results should be highly scrutinized because there are like 10 different ways for reports to be falsified. Not unlike mafia though. WF is my first pick.

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ISO #133 •••

I seem to recall Kohai getting frustrated from getting screwed over visibly as scum, but Kohai should be pressured as well.

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ISO #134 •••
--> @Magoroth


Originally Posted by Magoroth on 8/11/2026 at 3:52 AM (post #131)
So if I understand correctly Whiteflame has two results on him that implicate him as evil?


ya thers a good chance the results are messed with, but i was telling kohai if there is any to be kind of trusted it would be np0 results since the minions wouldnt have had their chat yet. assuming there is a spy who knows who has every role, they wouldnt have been able to tell a hyothetical poisoner yet as they wouldnt be in a pm.

so its still worth presuring wf. also the poisoner would only be able to target one right? so two results that implicate wf is troubling.


theres a world where shinings result actually implictes rex though, and the poisoner got lucky to target awesome. idk theres some coincidences that could make wf town here.


on the other hand, it feels kinda bastard to give shining a np0 role like that and just throw an imp or demon on the list next to shining.

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ISO #135 •••

known pms


banana/wylted - started by wylted

banana/pie - started by pie

banana/kohai- started by kohai

kohai/whiteflame- started by kohai

wylted/whiteflame- started by wylted

pie/....everyone- started by pie


claims


banana - chef, one pair of evils

rex- virgin

shining- empath, one person adjacent is evil

awesome5000- fortune teller, one of pie and whiteflame is a demon the other is a red herring

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ISO #136 •••
--> @awesome5000


Originally Posted by awesome5000 on 8/10/2026 at 10:28 PM (post #106)
Ok guys, I am fortune teller

N1 Pie and WF

at least of them is demon/red herring


take that for what you will


my opinion, mechanically wf needs to go


  1. Fortune Teller | Each night, choose two players. If one of them is the Demon, you are told Yes, and otherwise told No. Before the game started, one Good player was chosen to be a Red Herring. They register as a Demon to you. They were not told they are the Red Herring. Note that you can be the Red Herring.


can u explain ur results to me? were u told specficly that they were demon, or were u given a yes and "red herring"? wondering what the odds are u actually chose the red herring np0 or if someone skewed ur results.


what did the results say exactly

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ISO #137 •••

I dunno if it’s that bastard. We would also have to figure out if the person in question was in fact evil, and they stay in the game and can continue to speak, but not vote. They still have an influence on the game and a death wouldnt be as bad as in a normal game

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ISO #138 •••
--> @Magoroth


Originally Posted by Magoroth on 8/11/2026 at 5:49 AM (post #137)
I dunno if it’s that bastard. We would also have to figure out if the person in question was in fact evil, and they stay in the game and can continue to speak, but not vote. They still have an influence on the game and a death wouldnt be as bad as in a normal game

well if the person is a demon and we lynch then it’s auto game over. at best whoever is next to shining is prolly a minion i think

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ISO #139 •••
--> @Banana

Wait what

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ISO #140 •••
--> @Magoroth


Originally Posted by Magoroth on 8/11/2026 at 7:03 AM (post #139)
Wait what

There are two teams: Good and Evil. There are no neutrals. Townsfolk are Good. Outsiders are also Good, but have roles that hinder Good. The Demon and their Minions are Evil. Good wins when the Demon is eliminated. Evil wins when there are only two players alive and at least one of them is Evil, or when nothing can prevent this from occurring.


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ISO #141 •••

Damn, an actual night of sleep feels good.


Looks like there's another red check on me, so I'm good with claiming, I'm just asking in my chats if they'd like to hear it first. I'm in chats with Wylted, Pie and Kohai atm, so I'll leave it to them to decide.

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ISO #142 •••
--> @Banana


Originally Posted by Banana on 8/11/2026 at 1:15 AM (post #121)
whiteflame ignore me im dumb i re read the OP.

Originally Posted by Banana on 8/11/2026 at 1:16 AM (post #122)
  1. Poisoner | Each night, choose a player to be Poisoned for that night and the following day. Note that Poisoning can affect roles that learn information on Night 0, including Investigator, Librarian, and Washerwoman.

  1. Drunk | You are told that you are a particular Townsfolk, but you are not. See Drunkenness & Poisoning. If there is a Drunk, the role that the Drunk is told they have cannot be in the game.


All good, looks like you found it. I did ask Thoth the questions I'd posed to you earlier, so I'm fine leaving it here for now.

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ISO #143 •••
--> @whiteflame

sorry i never saw the post with the questions, even when i looked for it lol

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ISO #144 •••


Originally Posted by whiteflame on 8/10/2026 at 8:11 PM (post #50)
Originally Posted by Banana on 8/10/2026 at 3:39 AM (post #6)
so im not familiar with this game. i have information tho and i dont see any reason not to tell it. im a chef, and i was told there is only one pair of evil players. i dont think there is any more utility to my role here so i dont see saying this publicly as a big risk

OK, looking at the role:

Chef | On Night 0, you learn how many adjacent pairs of Evil players there are. A player is part of two pairs, so, for example, if three Evil players are adjacent, this counts as two pairs.

I'm still puzzling over what that means. So does that mean that the Evil players are adjacent to one another, or am I missing something? While we're at it, could this pair include a Recluse?


This, fwiw.

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ISO #145 •••

i am openly suspicious of people who opened chats btw. we know demons and minions have to get in one. pie opening up one with every player is a good way to look like hes doing something townie by opening up all lines of investigation, while also covering for him to open up one with his minion partner and not being asked why.


if its pie tho then wf would be cleared if awesomes results werent poisoned. something to chew on

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ISO #146 •••
--> @whiteflame


Originally Posted by whiteflame on 8/11/2026 at 7:39 AM (post #144)

Originally Posted by whiteflame on 8/10/2026 at 8:11 PM (post #50)
Originally Posted by Banana on 8/10/2026 at 3:39 AM (post #6)
so im not familiar with this game. i have information tho and i dont see any reason not to tell it. im a chef, and i was told there is only one pair of evil players. i dont think there is any more utility to my role here so i dont see saying this publicly as a big risk

OK, looking at the role:

Chef | On Night 0, you learn how many adjacent pairs of Evil players there are. A player is part of two pairs, so, for example, if three Evil players are adjacent, this counts as two pairs.

I'm still puzzling over what that means. So does that mean that the Evil players are adjacent to one another, or am I missing something? While we're at it, could this pair include a Recluse?

This, fwiw.

oh didnt see that. i assumed it just meant there was only one scum faction. now that i am re reading the role im wondering if "one pair of evil players" just means two scum, one minion, one demon. for some reason i was assuming there was 1 demon and 2 minions based on the wording of the op

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ISO #147 •••
--> @Banana
Originally Posted by Banana on 8/11/2026 at 9:41 AM (post #145)
i am openly suspicious of people who opened chats btw. we know demons and minions have to get in one. pie opening up one with every player is a good way to look like hes doing something townie by opening up all lines of investigation, while also covering for him to open up one with his minion partner and not being asked why.

if its pie tho then wf would be cleared if awesomes results werent poisoned. something to chew on


Yeah, I had a similar thought. I can't help but wonder if scum would hold on forming those chats for this very reason, though. It was pretty strongly telegraphed that forming those chats would put anyone who did under the microscope. Might not stop some players from doing it, but those would be bigger risk-takers and people who didn't read the OP too closely.

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ISO #148 •••

do outsiders show up as good on investigative reports?

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ISO #149 •••
--> @whiteflame


Originally Posted by whiteflame on 8/11/2026 at 7:45 AM (post #147)
Originally Posted by Banana on 8/11/2026 at 9:41 AM (post #145)
i am openly suspicious of people who opened chats btw. we know demons and minions have to get in one. pie opening up one with every player is a good way to look like hes doing something townie by opening up all lines of investigation, while also covering for him to open up one with his minion partner and not being asked why.

if its pie tho then wf would be cleared if awesomes results werent poisoned. something to chew on

Yeah, I had a similar thought. I can't help but wonder if scum would hold on forming those chats for this very reason, though. It was pretty strongly telegraphed that forming those chats would put anyone who did under the microscope. Might not stop some players from doing it, but those would be bigger risk-takers and people who didn't read the OP too closely.

i am accouting for scum holding on opening pms as well. i will give the same scrutiny to later opened pms as i am to early ones tho. not that it really means anything outstanding since good ppl could just wanna chat with ppl too

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ISO #150 •••
--> @Banana


Originally Posted by Banana on 8/11/2026 at 9:43 AM (post #146)

Originally Posted by whiteflame on 8/11/2026 at 7:39 AM (post #144)

Originally Posted by whiteflame on 8/10/2026 at 8:11 PM (post #50)
Originally Posted by Banana on 8/10/2026 at 3:39 AM (post #6)
so im not familiar with this game. i have information tho and i dont see any reason not to tell it. im a chef, and i was told there is only one pair of evil players. i dont think there is any more utility to my role here so i dont see saying this publicly as a big risk

OK, looking at the role:

Chef | On Night 0, you learn how many adjacent pairs of Evil players there are. A player is part of two pairs, so, for example, if three Evil players are adjacent, this counts as two pairs.

I'm still puzzling over what that means. So does that mean that the Evil players are adjacent to one another, or am I missing something? While we're at it, could this pair include a Recluse?

This, fwiw.
oh didnt see that. i assumed it just meant there was only one scum faction. now that i am re reading the role im wondering if "one pair of evil players" just means two scum, one minion, one demon. for some reason i was assuming there was 1 demon and 2 minions based on the wording of the op


Now that I'm looking at it, Thoth responded to me regarding Shining's result, not yours. He was clear, however, that a theoretical Recluse could be in both of your results. Since no one has claimed it yet, though, that's not something I'm strongly considering.

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