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Legend of Zelda - The Mafia Game (dp3)

Started by Kohai

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148
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149
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Total: 149
ISO #31 •••
--> @ILikePie5
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ISO #32 •••
--> @Magoroth

I think I already know the answer to this, but do you have a Day Cop?

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ISO #33 •••
--> @Magoroth
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ISO #34 •••
--> @ILikePie5

Yes

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ISO #35 •••
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ISO #36 •••
--> @wylted

Why didn’t you give the DayCop first?

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ISO #37 •••
--> @wylted

Also, how was it optimal to no lynch last DP with this role?

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ISO #38 •••
--> @ILikePie5
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ISO #39 •••
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ISO #40 •••
--> @wylted
I legitimately thought magic was the obvious NK, despite my shifting stance on him in response to your pressure. I thought saving a town member is superior than copping randomly especially no1 with so little info


That makes no sense. You just said you’re an inventor that can give items to other people to use. You couldn’t cop someone NP1

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ISO #41 •••
--> @whiteflame

Need your insight here

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ISO #42 •••
--> @Magoroth
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ISO #43 •••

Wylted is obviously scum

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ISO #44 •••
--> @Magoroth, @wylted
I am beedle misspelled"beetle" . I give gifts and I knew damn well that mago would not be targeted so he got the day cop ability from me.

Also dp1 I gave magic the bodyguard and he apparently though I begged him before he was mod killed before revealing that he received an item.


Huh, alright, so you're basically confirmed by Magoroth, since he says he received the Day Cop. Don't get the BG situation, or why there was apparently a giftable BG and just a normal BG, but that makes sense of why you were sussing REF immediately after he claimed.


Last scum between whiteflame and pie. If you target whiteflame and he is guilty we lynch him. If not we lynch rex. And have this discussion next dp


Your call. I'm good with being the target.

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ISO #45 •••

You can use the cop on me guy, prove my innocence!

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ISO #46 •••
--> @ILikePie5
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ISO #47 •••
--> @RexFavilla

You never answered my question. State all of this clearly:


A.) Name of your role

B.) Abilities and description of them

C.) What you did NP1 and NP2

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ISO #48 •••
--> @ILikePie5
Why didn’t you give the DayCop first?

Also, how was it optimal to no lynch last DP with this role?


I'm all kinds of baffled by the choices too, doesn't make a whole lot of sense. Why give the BG away first, and with a Day Cop in play, why opt to VTNL? I guess he wanted to save it for this DP, but I can't say I understand his thinking.


That makes no sense. You just said you’re an inventor that can give items to other people to use. You couldn’t cop someone NP1


Don't get this, either. Maybe he's misunderstanding the role? I'd have reason to mistrust all this if Magoroth hadn't confirmed at least part of it.

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ISO #49 •••
--> @RexFavilla
You can use the cop on me guy, prove my innocence!


Yeah... no one's wasting an investigative result on you here.

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ISO #50 •••
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ISO #51 •••
--> @ILikePie5
  1. Jack of all trades
  2. 1x redirector - I can redirect a night action
  3. 1x bodyguard - I can guard another player and die in their place
  4. NP1 I waived, as I only had two shots and didn't think I would be NKd
  5. NP2 I bodyguarded you

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ISO #52 •••
--> @Magoroth
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ISO #53 •••
--> @RexFavilla
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ISO #54 •••
--> @wylted
Obviously the other person cops people I give it to and cop abilities are more useful later in the game. Besides mago for a day cop I am town confirmed. He's is essentially town confirmed, so it's game over one he investigated you or whiteflame


So how could you have protected Mharman?

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ISO #55 •••

How do you know you didn't give scum (Mago) the daycop and they'll choose their scum partner and lie about getting an innocent? That basically wins them the game if I'm the mislynch this DP.

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ISO #56 •••
--> @wylted

Yes

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ISO #57 •••
--> @whiteflame
Don't get this, either. Maybe he's misunderstanding the role? I'd have reason to mistrust all this if Magoroth hadn't confirmed at least part of it.


That’s what I’m confused about as well.

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ISO #58 •••
--> @ILikePie5
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ISO #59 •••
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ISO #60 •••
--> @wylted

We have time. No need to rush this. Let me think on this because I have some information as well that I need to reconcile.

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