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Solo Leveling - DP2

Started by Mikal

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Total: 628
ISO #601 •••
--> @Helz

https://tenor.com/view/jessica-alba-punish-me-punishment-naughty-spanking-gif-17247652

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In loving Memory of Lannan and Ajab, fallen debaters.

ISO #602 •••
--> @Helz

When I suggest we take more time, I get a lot of "how damn long do you need the DP to be, we got what we need" grumbling. I think there's a general desire for snappy day phases, conciseness, brevity.


tl;dr, while there's merit in your proposal, I just don't think it's popular.

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ISO #603 •••

Is 600 posts almost 3 days into a day phase where you've already come to a decision really that snappy? We go into tomorrow with another night kill, more recruitments, more role uses, and overall more POE. Furter discussion is going to be more beneficial with that stuff in mind then it will be here.

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In loving Memory of Lannan and Ajab, fallen debaters.

ISO #604 •••
--> @Lunatic

Mm, you're right. I could have represented it better as a desire to limit excess than a desire for shortness.


We go into tomorrow with another night kill, more recruitments, more role uses, and overall more POE. Furter discussion is going to be more beneficial with that stuff in mind then it will be here.


Granted, but he's worried we go into tomorrow with four fewer townies than we think we have, and we aren't even discussing the possibility.

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ISO #605 •••
--> @Wryly

Fair. I think in a much shorter time we could have done much more. If we were just gona smite Alyssa as I figured we would we could have accepted that, stopped obsessing over it and just moved on to examining things of value.


Instead we did very little in a very long amount of time.


As I said earlier. There is chess and checkers.

I was never worried about the decision today and figured it was a given. I was very much worried about our next 5 moves. And as a town we fumbled hard there under this false sense of security that we are ahead (and to quote myself from earlier) "Lethargically stumbling towards an Alyssa lynch"

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ISO #606 •••
--> @Wryly
Granted, but he's worried we go into tomorrow with four fewer townies than we think we have, and we aren't even discussing the possibility.

Sounds like more POE to me, not the end of the world.

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In loving Memory of Lannan and Ajab, fallen debaters.

ISO #607 •••
--> @Helz

I feel like there was ample time for people to post reads and thoughts. We had a significant amount of activity today, even got some good posts out of shining, vader, awesome and banana. There is plenty to read into and go into with in the next day phase. Most of what we can talk about is what ifs, paranoias about set up that can't be proven, wifom theories about who would do what as scum, etc. I don't see much changing by continuing the phase. I am not one that likes to quickly go through phases either, I just feel like we've got what we need out of this one. I don't see us getting a bunch more blood out of this turnip personally.

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In loving Memory of Lannan and Ajab, fallen debaters.

ISO #608 •••
--> @Lunatic

You're good for my anxiety, pass the blunt.

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ISO #609 •••
--> @Wryly

https://media2.giphy.com/media/v1.Y2lkPTc5MGI3NjExeWVqNzV2eGZqeW93aXN6M2t0amZwdm9reGhucGowOHJtd2dleWtscSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/3o7btYvENEl4Qqw5X2/giphy.gif

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In loving Memory of Lannan and Ajab, fallen debaters.

ISO #610 •••

We are like 3 days into a DP with 600 posts, what is town missing that would make you happy?

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ISO #611 •••
--> @ILikePie5

Can you hammer Alyssa?

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ISO #612 •••
--> @Shining

If the vote count is accurate, she's been hammered. Just waiting on mikal to confirm.

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In loving Memory of Lannan and Ajab, fallen debaters.

ISO #613 •••

And if she is still Popular?

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ISO #614 •••
--> @Shining

op as fuh, but we can deal with that if she doesn't get lynched I guess

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In loving Memory of Lannan and Ajab, fallen debaters.

ISO #615 •••
--> @Shining

A ton.


We are 1 less player with half as many posts as yesterday. I also was in court all day monday and half of today and hardly had time to really play. Would have been nice to get a lot more imo but I understand this tempo may be something many players here are not use to.


I do not think 600 posts in a 17 player day cycle is very much but I should probably consider whats normal here.

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ISO #616 •••
--> @Helz

A ~12+ player game in these parts is unusual, but I just think that multiple 1,500 post DPs will burn out people like crazy and its not like 600 posts is nothing.

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ISO #617 •••
--> @Helz

I would say 3-400 posts is considered highly active on this site. 600 is amazing, 1500 is astronomical. But again, we usually roll 9-11 player games.

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In loving Memory of Lannan and Ajab, fallen debaters.

ISO #618 •••

I get it. Im just putting into context why I probably feel rather differently about a 600 post day phase than the community might. For me its the half way point we should be hitting today with a rather poor diversity of subjects discussed and some players I have very little to consider for reads.

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ISO #619 •••
--> @Helz

Well we have who knows how long til mikal shows up and posts the final tally. If you feels there's more that should be talked about feel free to post whatever is on your mind, or push people with whatever questions you have.

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In loving Memory of Lannan and Ajab, fallen debaters.

ISO #620 •••

To answer the question- What more would I want? A fucking lot. And even a floating dead chat for 24 hours allowing busy people to contribute woulda been nice.


But I am also use to a very different tempo. May be good to extend day phases longer in the future to allow a more relaxed flow of posting in high player count games but players would also need to break away from the raw post count/day phase mindset and think of it more like how many posts per irl day is acceptable.

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ISO #621 •••
--> @Lunatic

Sure. I think a lot of the reasoning on Alyssa is between opportunistic and bad. I think that we crippled our post flip analysis given many are sheeping the same points without even diving into challenge or verify them. I think the way that train was built and focused excused people from having to hunt elsewhere which was toxic to developing further reads.


I think Alyssa will flip scum or 3p. I think the progression in their Thoth interaction reads one of a few ways.


WvW bussing where Alyssa got sensitive to pressure. They pushed in their wolf chat to back off so Thoth evolved from a hard scum push to a town read. W! Alyssa then went belly up scum aggravated at being caught as a wolf but 'for the wrong reasons'

Wv3p where they went at etchother. Thoth (or their team) realized Alyssa could be 3p so Thoth evolved from a hard push to a town read as they equally acknowledged the greater potential of 3p existing in D1 that I outlined. 3p Alyssa went belly up as scum upset at being caught but 'for the wrong reasons'

WvT where Thoth got lucky as the town tunneled hard on the issue their TMI but then turned to focus on Alyssa who was caught in the cross fire of a super angled situation and semantics on what they 'could' have been saying as town ignorantly shoved through a lynch on an innocent player and they said 'Fuck this shit' and left

TvT where Thoth was actually truly town and a high IQ tailor play happened setting up a hatchet job today that the town mindlessly walked into and hardly questioned as Alyssa threw their hands up and quit


Kinda how I see the potentials.


I woulda liked to hear greater positions on other players. Like we have a poisoned player and it woulda been good to get pre-flip reads from players on them for post flip analysis. Woulda also been great to hear more solid reads on Alyssa than everyone just regurgitating the same talking points.


Thats just diving into two critical flips that might happen that will impact our range D3.

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ISO #622 •••
--> @Helz
To answer the question- What more would I want? A fucking lot. And even a floating dead chat for 24 hours allowing busy people to contribute woulda been nice.

But I am also use to a very different tempo. May be good to extend day phases longer in the future to allow a more relaxed flow of posting in high player count games but players would also need to break away from the raw post count/day phase mindset and think of it more like how many posts per irl day is acceptable.

Idk if its the tik tok generation that has just shortened my attention span or what, but I have grown so accustomed to the instant gratification of 3 day long phases that it would be hard for me to get used to longer ones lol.


https://www.youtube.com/watch?v=Pp3pREcrCik


"Olga please! You can't see things how I do. My perception is just as fast as I am! The briefest conversation with anyone feels like hours to me! Its agony!" - Red Rush


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In loving Memory of Lannan and Ajab, fallen debaters.

ISO #623 •••
--> @Helz
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ISO #624 •••
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ISO #625 •••
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ISO #626 •••

VTL Alyssa, just in case.


I'm still not interested in playing around a death tailor DP2. I agree that the new elements of the case against Alyssa we're not good. Most of it wasn't even correct representationsv of events. But those elements came from confirmed town and absent all of them, Alyssa is still most likely mafia. This wagon truly started yesterday, there's plenty to analyze post flip. Trying to push elsewhere today was pointless because we all know Alyssa is always going to be the lynch so there's no threat elsewhere.

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ISO #627 •••
--> @ILikePie5
Also can we not take an eternity to submit nightactions like last time. I literally had ants in my pants from all the waiting (pun intended)


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ISO #628 •••

Alyssa was lynched


Get night actions in. I have a very busy day so if they are in before I sleep tonight, ill get the day phase up then. If not then ill have it up tomorrow night [if actions are coming in after i sleep or during work tomorrow)



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