Fine, we can do this the hard way. You’ll be at L-1 soon and you’re going to have to claim
ILikePie5 · a year ago
Fine, we can do this the hard way. You’ll be at L-1 soon and you’re going to have to claim
ILikePie5 · a year ago
After you catch up, please put your vote on Thoth for a full claim. He wants to go at this the hard way
ILikePie5 · a year ago
I will full-claim if, and only if, you promise to pressure the SHIT out of Kohai if and when I die and flip town. I expect everyone to hold you accountable for this lest the scum team is you and Kohai.
Youre not in a position to negotiate. Your justification also makes zero sense. So claim
ILikePie5 · a year ago
Kohai is basically CCing Thoth because Kohai is claiming the entire Xenomorph species. Thoth is claiming Facehuggers which is a member of the species. Thoth needs to full claim
ILikePie5 · a year ago
Help me pressure Thoth please
ILikePie5 · a year ago
VTL Thoth
ILikePie5 · a year ago
So Kohai is claiming the entire Xenomorph species. That’s directly against Facehugger that Thoth claimed
ILikePie5 · a year ago
I don't want to full-claim because knowing my role could give scum opportunities they should not have. Yeah, I know how scummy that sounds, but in this case it's true. It's not that the Facehuggers are going against the interests of the Xenomorphs, exactly. I know that could have been worded better, but I wasn't sure how. Let me try again.
My justification is that the facehugger interacts with another stage of the xenomorph life cycle in a certain way that causes a certain effect, and, assuming that Xenomorphs in this stage are scum, this effect goes against their interests.
That still does not make sense. And at this point you’ve said enough where scum are going to target you anyways, so just full claim.
ILikePie5 · a year ago
Are you claiming the species Xenomorph or specifically the black thing
ILikePie5 · a year ago
I don't think I can say much without giving away at least what category of role it is.
I’m going to push back on this and say that you need to full claim. How do Facehuggers go against the interests of xenomorphs? That doesn’t make sense at all
ILikePie5 · a year ago
So then how does the Facehugger go against the interests of Xenomorphs? Color me confused.
Excellent question
ILikePie5 · a year ago
You need to claim
ILikePie5 · a year ago
whats your justification for vengeful townie
ILikePie5 · a year ago
I was under the impression that all aliens are called Xenomorphs and "the alien" refers to one specific Xenomorph that hunts the humans in the movie. My character is a type of alien, in the same way that Rex had Wargals last game. The role PM sounds like I am a Xenomorph but the justification for my ability is that it goes against the interests of Xenomorphs. I know it's weird.
So you’re a type of a xenomorph? While the whole xenomorph species is encompassed by David’s role?
ILikePie5 · a year ago
I am going to say I’m also a species so I buy David’s logic. I thought Thoth was claiming the “xenomorphs”. That’s why I said my character justifies his and I buy it as town
obviously not human
So there’s xenomorph as a species as a character and then a specific one? That doesn’t make much sense to me
ILikePie5 · a year ago
You'd need to define "human" clearly, as Alien: Earth introduces some things that blur the line. I guess Alien Resurrection did as well, with all that alienspliced Ripley and Ripleyspliced alien.
We hates Alien Resurrection, we hates it precious. Ripley wasn't even Ripley no more.
Ya this is a good point. Maybe add another category like other. Human, Alien, Other
ILikePie5 · a year ago
VTL Thoth
Is it really possible for two folks to have the same character?
No it’s not, so Thoth probably needs to claim here
ILikePie5 · a year ago
Going off of this your claim, I think softclaiming whether our characters are or are not human seems like the way to do it. Mine is not human.
I’m fine with this. I’m human
ILikePie5 · a year ago
Probably a good idea to soft claim something if anyone has any ideas
ILikePie5 · a year ago
Which roles are considered SOP-claims (standard operating procedure) on here?
Miller, PGO, Gravedigger are the top ones I can think of
ILikePie5 · a year ago
Nice, I just finished watching the latest episode
ILikePie5 · a year ago
Bruh stop being a pussy and play
ILikePie5 · a year ago
Do alien
ILikePie5 · a year ago
Damn yall are jerks
ILikePie5 · a year ago
Huh
ILikePie5 · a year ago
Didn't have to pray too hard, I was 2x and didn't have any shots left going into NP3.
Edit - wait, could Wryly protect me from dying after targeting scum? The thought never occurred to me.
Yes she could’ve
ILikePie5 · a year ago
I mean if I had unlimited shots waiving would be dumb and scummy, but as a 2x doc should my SOP really be to take a shot in the dark NP1.
its that or dying after you claim. Or your action being manipulated by scum after they know.
ILikePie5 · a year ago
I have some noob questions if anyone doesn't mind.
1. Why is it bad for a doctor to waive NP1? I know people scumread it but why. What i looked up seemed to indicate doctors should play conservatively.
Because it’s a massive advantage to town if you stop a NK. Plus, it helps ensure that townie players stay in the game.
2. Why didn't anyone ask Lunatic if he was a 1x or 2x dreamer? RT even used his Asceticizer on Lunatic NP2, I assume to protect him if he had a second dream to spend?
Usually it’s anti-town to ask. Scum want to know if it’s X-shot or perma. If perma, they have to keep wasting actions on Luna or kill him outright. It limits the actions they can take which helps town determine what likely happened in the night.
3. Why did Magic try to float the argument that Pie wouldn't put a Hider in a 9 player game?
Because it would mean town would get one less lynch. Town’s main weapon is the lynch. If 2 townies died in one night, then POE would be harder to conduct.
ILikePie5 · a year ago
Yeah. Constructive. Like calling my arguments garbage. Unless you just meant they were false.
Ya they were false and misleading/redirecting, which town sadly fell for
ILikePie5 · a year ago
TOWN:
Whiteflame - You are Horace. You are known as The Oakleaf Knight in the Kingdom of Araluen. Orphaned at an early age, you went to Battleschool in Redmont Fief and grew up to be a formidable swordsman. You challenged Morgarath at a very young age and defeated the Rebel Lord in single combat. Later, you traveled through Gallica and defeated various swordsmen as well. Without your sword, the Kingdom of Araluen would’ve fallen multiple times. Because of this, you are the 1x Duelist. During one day, you may challenge a player to a game of Rock, Paper, Scissors freezing the DP. Whoever loses will serve as the lynch for that DP. If there is a tie, both of you will live, but the DP will end. You win with the Town.
Casey - You are Alyss. You trained under Lady Pauline to be a Diplomat in the Araluen Diplomatic Corp. You and Will went on a mission in Norgate Fief to learn about the mysterious death of Lord Syron. There, you were captured and hypnotized by Sir Keren. Thankfully, you were able to coordinate with Will using the Diplomatic Code, which gave him information from the inside. Because of this, you are the Emissary. You start the game with reliable information of the identity of one town-aligned player in the game. Here is your hint: This character is from Redmont Fief. You win with the Town.
Mikal - You are Evanlyn. You are actually Princess Cassandra of Araluen, hiding your true identity to protect yourself while in Celtica. You adopt the name Evanlyn and pretend to be a lady’s maid, traveling with Will and Horace during their mission against Morgarath. By disguising yourself, you avoid drawing attention as a high-value target, especially when captured by the Skandians. Your ability to act humbly and dress simply allows you to blend in with commoners, keeping your royal background hidden. Because of this, you are the Compulsive Hider. Each night, you must select a player. If that player dies, you will die as well. You win with the Town.
Lunatic - You are Morgarath. Your dream has always been to conquer the Kingdom of Araluen and rule it yourself. You saw yourself as someone more capable and intelligent than the current rulers—someone who truly deserved the throne. As the former Baron of Gorlan, you grew bitter and ambitious, convinced that power rightfully belonged to you because Duncan was weak. The desire for control drove you to betray the kingdom, raise an army, and ally yourself with dark creatures like the Wargals. After being defeated in your first attempt, you retreated to the Mountains of Rain and Night—not to give up, but to regroup and plan on how to defeat the kingdom once and for all. Thus, you are the 1x Dreamer. If you are not visited, you will receive a list of 3 names, out of which at least one will be scum. You win with the Town.
RationalTheist - You are Tug. You are Will’s Ranger Horse. Like all Ranger horses, you cannot be ridden unless you tell the horse a codeword. In the event someone tries, you buck them off. Your passcode is funnily enough: “Do you mind.” Another trait of yours is that you can detect danger before it reaches your rider, which has saved Will’s life countless times. Anyone who wishes to do your master will likely be stopped before because of your ability to detect danger. Sometimes though, this puts you in harm's way, such as when you almost got impaled by a boar, but thankfully left unscathed. Because of this, you are the Asceticizer. Each night, you may target a player. That player will be immune to non-lethal actions. You win with the Town.
Wryly - You are Malcolm. You are a skilled healer, able to cure nearly any illness or poisoning. However, after a boy died from a rare reaction to your treatment, a rival accused you of negligence. Shunned and hated, you fled to Grimsdell Forest, where you surrounded yourself with eerie signs and took in outcasts like Trobar and Luka to protect the woods. Though feared as a dark sorcerer, you helped Orman, Will, and Xander when they came seeking you, and played a key role in the battle for Castle Macindaw by creating distractions with the Night Warrior. Later, you saved Halt’s life by administering a simple but life-saving cure, proving your true value. Without your help, Castle Macindaw would have fallen to the Picts, and the northern part of the kingdom lost forever. Therefore, you are the 2x Doctor. Each night, you may protect a person from lethal actions. You win with the Town.
REF - You are the Kalkara—a silent, relentless hunter. With a single gaze, you paralyze your prey, locking them in fear, helpless to move or fight back. You were used as a weapon to assassinate Lord Northolt and Lord Lorriac. You also almost succeeded in assassinating Halt, but failed. Few can resist you, and only those with an iron will stand even the slightest chance of breaking free. Your thick fur shields you from blades, arrows, and axes alike. You sprint with deceptive speed, leaping across great distances, outpacing even the fastest Ranger horses and battle-trained steeds. The major weakness you have though is your waxy skin, which is used to kill you. Because of this, you are the 2x Weak Roleblocker. Each night, you may select a player. That player will be roleblocked. However, if you select a member of the mafia, you will also die. You win with the Town.
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MAFIA
Thoth - You are Gilan—a rare Ranger who blends knightly training with stealth and versatility. Raised in nobility and trained by the famed swordsman MacNeil, you're a master of the blade, able to fight with both hands. You ride Blaze, a long-legged mare and are the Corps' best at concealed movement. Though Will is more instinctive, you’re a dependable mentor and close friend to him, often offering guidance and support, especially as it relates to the person that taught both of you: Halt. As one of the best Rangers, you took over the Commandant position after the death of Crowley. Because of this, you are the Mafia JOAT: 1x Redirector, 1x Bus Driver, 1x Rolecop, 1x Deflector, 1x Scout, 1x Lookout. You win with the Mafia.
Mharman - You are Halt. Your presence alone is intimidating. You walk into a room and people fall silent. Kings listen to you, enemies fear you, and your fellow Rangers look to you for guidance. You fight with precision and move like a shadow, but when the moment calls for it, you strike with deadly force. But perhaps your greatest strength lies in your mind and heart. You outthink your enemies and plan battles that turn the tide of wars. Your actions alone led to the defeat of Morgarath’s army, not once but twice. Your actions led to the defeat of the Temujai in Skandia as well. You simply cannot be defeated while being the tactician of a war or battle. Because of this, you are the 1x Strongman. Each even night you may choose to execute the NK. That kill will be unstoppable. You win with the Mafia.
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NP1 Actions:
RationalTheist - Waive
Wryly - Waive
REF - Roleblock Whiteflame
Lunatic - Thoth, Wryly, Casey
Mharman - Strongman Whiteflame
Thoth - Deflect Actions on Mharman to REF
NP2 Actions:
RationalTheist - Asceticizer Lunatic
Wryly - Protect Magic
REF - Roleblock Lunatic
Thoth - NK Theist & Lookout Lunatic (sees REF)
NP3 Actions:
Wryly - Protect REF
Thoth - Bus Drive Wryly & REF + NK Wryly