I still don't get the benefits. "If people push me they will be wrong, so let's preclude the possibility of any behavioral analysis being derived from said potential push."
Realistically, how much behavioral analysis do we get from something that is completely NAI? Do town never push town? Do mafia always blatantly push people and never bus? So much of this is dependent on the specific player. Also weren't you the one who said you don't like cluttered day phase ones? Seems like letting people go down this road is a lot of wasted posts for something that results in the end of being completely NAI. Also you are ignoring the other points I made about how this literally doesn't negatively effect me. If I thought I was a potential recruit target for the other guild member I can see your point, but again it was already wasted on me so I know they won't use it again on me. I can't be killed np1, and dying np2 isn't the end of the world. I can pass guild lead and I already know I am winning the recruit war assuming I didn't already recruit scum. Also I don't want town wasting power roles on me. All of this outweighs the "Maybe we can WIFOM catch scum being ultra agressive and pushing a lunatic dp1 mislynch" which is already extremely unlikely to happen anyway lol.
Wrong reads are still useful reads.
Sure but you are giving them WAY more credit for usefulness than they deserve lol.
How many times has town mislynched every single time until lylo then won the game? These are some of the most important wagons to analyze, and you stripped the tire off one before it even got going because you didn't want to spend time allowing the tracks to be laid.
I really disagree that they are "some of the most important wagons to analyze" but then again you haven't seen our current player base. It happens all the time where mafia don't even have to vote because town just hangs themselves dp1.