Signups
Lunatic
Shining
whiteflame
Banana
RexFavilla
Mikal
Thoth · 3 months ago
Lunatic
Shining
whiteflame
Banana
RexFavilla
Mikal
Thoth · 3 months ago
Current Games:
None
Sign-ups:
Thoth - Majora's Mask
Banana - From
In the Hopper:
Casey_Risk - TBD
Banana
Bullish
Shining
Savant - Epstein Island
Mikal - re zero
Pie
Lunatic
Helz
Rex - Female rappers
On Hold:
Wylted - Lulsec
Mag1cman
Thoth · 3 months ago
Lunatic
Shining
whiteflame
Thoth · 3 months ago
Thoth · 3 months ago
Having trashed Blood on Clocktower as a failed experiment, I would like to keep my spot in the queue, but run a faster game since I've used up about a day phase worth of time. That gives me the perfect opportunity to run an idea I've had for a while: Majora's Mask, a townsided game except that town have to eliminate all scum by the end of Day 3. We are going from Clocktower to Clock Town. There will probably be extra kills, depending on how many players sign up. I am hoping for at least ten players and to start tonight or tomorrow.
Thoth · 3 months ago
Endgame up after the Mafia game starts
Thoth · 3 months ago
whiteflame was lynched
I am invoking host discretion to end the game and start a Mafia game instead. Signups in an hour or two when I get back home
Thoth · 3 months ago
Automated Vote Count
This system-generated vote count was posted on behalf of the main host.
whiteflame (2/6): Magoroth (p#192), awesome5000 (p#218)
Not Voting (8): Banana, ILikePie5, Kohai (p#108), Neros, RexFavilla, Shining, whiteflame, wylted
With 10 players alive, the base elimination threshold is 6. Configured role modifiers may change vote power or an individual player's threshold. Day phase has ended.
Thoth · 3 months ago
Thoth · 3 months ago
Thoth · 3 months ago
I've had this idea for a while now: Majora's Mask. Heavily townsided except that scum win if any of them are alive at the end of day phase 3. I want to keep my place in the queue but shorten this game since I've used up a day phase worth of playtime, so this seems like the perfect time to run it. If people seem supportive enough and I have enough signups, I'll start tomorrow evening. I'm not going to assume that having signed up for this game is a signup for Majora's Mask, so please let me know if you want to play.
Thoth · 3 months ago
I'mma be fa'real. Nobody seems to be enjoying this, myself included, and it's looking like a completely failed experiment. I am open to dumping this game altogether and rerolling a Mafia game instead if enough people support it.
Thoth · 3 months ago
Six yes and zero no
Thoth · 3 months ago
(I think against)
Thoth · 3 months ago
I have four votes for ending the DP early and one against
Thoth · 3 months ago
Thoth · 3 months ago
This day phase is scheduled to end at noon on August 14. If at least 8 people tell me privately (please do not do so in group chat or tell anyone that you voted for early end) that they want this DP to end before then, I will end it early.
Thoth · 3 months ago
Thoth · 3 months ago
Fyi, reaching the lynch threshold does NOT end the day immediately, but I could be persuaded to end a day phase early if there is overwhelming consensus to do so.
Thoth · 3 months ago
Thoth · 3 months ago
Automated Vote Count
This system-generated vote count was posted on behalf of the main host.
whiteflame (1/6): Magoroth (p#192)
Not Voting (9): awesome5000, Banana, ILikePie5, Kohai (p#108), Neros, RexFavilla, Shining, whiteflame, wylted
With 10 players alive, the base elimination threshold is 6. Configured role modifiers may change vote power or an individual player's threshold. Day phase ends in 2 days, 8 hours.
Thoth · 3 months ago
Originally Posted by Banana on 8/12/2026 at 2:32 AM (post #190)
Originally Posted by Thoth on 8/12/2026 at 1:24 AM (post #189)
Left side Townsfolk: Washerwoman, Librarian, Investigator, Chef, Empath, Fortune Teller, Undertaker
Right side Townsfolk: Monk, Ravenkeeper, Virgin, Slayer, Soldier, Mayor
Left side Outsider: Butler, Drunk
Right side Outsider: Recluse, Saint
is there a limit to how many roles can be taken from each category
Not from each side, if that's what you mean
Thoth · 3 months ago
I would like to respond to some complaints about this game while staying as neutral as possible.
I've seen people say, in this thread and out of it, that this game is confusing, unbalanced, and purely a mechanical deduction game. I get where those complaints are coming from because that's what I thought at first. The more I played it, the more I realized that BotC, at least if your script is good, is a deep, well-balanced, endlessly replayable game where mechanics take a backseat to reading people. Mechanics that seem retarded make perfect sense once you see how they fit into the system of moving parts. Behavior becomes more important than mechanics once everyone knows mechanics.
But the game also has a steep learning curve, probably more so if you've played Mafia before than if you haven't. If nobody knows what's going on, it might not be fun and it definitely will not be balanced. I hope people begin to like this game more as they get more familiar with the mechanics. That's one of the reasons why this game is probably easier to learn in real life: it's much easier to set up another game after everyone crashes and burns through a few to get familiar with the rules.
That said, something I probably should have mentioned in the OP but forgot to. The official BotC box set comes with sheets for each script, and it's common to soft-claim by saying what side of the sheet your role is on, or by pointing to a group of roles and saying you are one of those. I'm not going to bother with Demons and Minions here since I take it that nobody will be claiming those. Here is how the roles are laid out on the official role sheet for Trouble Brewing:
Finally, I will probably cap chats in future day phases to fix the obvious exploit of being able to talk to everyone at once.
Thoth · 3 months ago
/in
Thoth · 3 months ago
Automated Vote Count
This system-generated vote count was posted on behalf of the main host.
Magoroth (1/6): Kohai (p#41)
Not Voting (9): awesome5000, Banana, ILikePie5, Magoroth, Neros, RexFavilla, Shining, whiteflame, wylted
With 10 players alive, the base elimination threshold is 6. Configured role modifiers may change vote power or an individual player's threshold. Day phase ends in 3 days, 14 hours.
Thoth · 3 months ago
Thoth · 3 months ago
Automated Vote Count
This system-generated vote count was posted on behalf of the main host.
Magoroth (1/6): Kohai (p#41)
Not Voting (9): awesome5000, Banana, ILikePie5, Magoroth, Neros, RexFavilla, Shining, whiteflame, wylted
With 10 players alive, the base elimination threshold is 6. Configured role modifiers may change vote power or an individual player's threshold. Day phase ends in 3 days, 17 hours.
Thoth · 3 months ago
Thoth · 3 months ago
Can I turn off the vote bot?
Thoth · 3 months ago
Automated Vote Count
This system-generated vote count was posted on behalf of the main host.
Magoroth (1/6): Kohai (p#41)
Not Voting (9): awesome5000, Banana, ILikePie5, Magoroth, Neros, RexFavilla, Shining, whiteflame, wylted
With 10 players alive, the base elimination threshold is 6. Configured role modifiers may change vote power or an individual player's threshold. Day phase ends in 4 days, 2 hours.